UV Mapping and Different Map Files for Texturing

To make the models as good as possible, I spent a few hours learning how to properly map the UV using UVLayout. Here I can seperate each piece and map the object how I want to.

I then got the appropriate maps ready to texture in substance painter.

Published by justashh

This is where I blog everything that I do with my assignments, telling you how I completed certain tasks, and how I got to the end

Leave a comment

Design a site like this with WordPress.com
Get started